# Basic Usage

Constructs an `XWUIGameCombatDebug` populated with a resolved critical greatsword swing: a `baseDamage` of 120 plus named `modifiers` (Critical Strike, Strength Bonus, and a negative Target Armor) summing to a `finalDamage` of 196, topped by a color-coded `CRITICAL` badge and the attacker → target row. The `Hitboxes` section lists the swing's active and inactive boxes, and the `Ranges` section shows which targets are in reach - all three sections toggled on via the default config.
