# Basic Usage

Constructs an `XWUIGameStateMonitor` seeded with `entries` grouped under `Engine`, `Player`, and `World` category headers, pinned to the default `top-left` corner. Calling `setState(key, value, category?)` updates a row in place and flashes it when the value changes; `getState()`, `removeState()`, and `clear()` read and prune the watch list.
