# XWUIGameNotificationQueue

A stacked mini-toast queue for transient game events, anchored at a corner via `position` and capped at `maxVisible` toasts (oldest are evicted as new ones arrive). Each toast slides in/out and is styled by `type` (`info`, `success`, `warning`, `danger`, `loot`, `xp`) with an optional icon and a manual close button. When `autoDismiss` is on, toasts self-remove after `dismissTime` seconds. Push events with `push(message, type, icon)` and clear them all with `clear()`.

## Basic Usage

A corner toast queue that stacks typed notifications and auto-dismisses them.

```example
file: examples/BasicUsage.ts
html: examples/BasicUsage.html
title: Basic Usage
description: A corner toast queue that stacks typed notifications and auto-dismisses them.
```

## Loot & XP Feed

A top-left kill feed using the dedicated loot and xp type variants.

```example
file: examples/LootAndXpFeed.ts
title: Loot & XP Feed
description: A reward feed pushing loot and xp typed toasts as drops and experience come in.
```

## Warning Burst

A flurry of warning/danger toasts that overflows maxVisible, evicting the oldest.

```example
file: examples/WarningBurst.ts
title: Warning Burst
description: Rapid warning and danger alerts with maxVisible 2, showing oldest-toast eviction.
```

```api
```
